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A quest is a goal given to a player that rewards them with experience points and/or resources or other bonuses. There is a large number of quests in Dungeon Overlord, allowing players to level up and help them become more powerful overlords.

Early Tutorial Quests[]

Main article: Tutorial

The tutorial quests are the first steps in learning how to be a good overlord. The tutorial quests involve the very basics about the game like moving in the dungeon, building and upgrading room Tiles, activating Mine nodes, crafting furniture. The early tutorial quests are being followed up by the vengenace quests and other quests.

Quest Requirements Reward Unlocked by
Experience Gold Other
Welcome Overlord Use the mouse to move your view three times. 30 25 -
Catching some ZZZs Build a Den in the highlighted area. 30 50 Food: 50 Welcome Overlord
Pretty Up the Place Upgrade the Den to Level 2. 30 100 - Catching some ZZZs
Goblin Needs Food... Badly Build a Farm in the highlighted area. 30 - Food: 50 Pretty Up the Place
All Work And No Play Build a Tavern in the highlighted area. 30 50 Warlock Bed: 1 Goblin Needs Food... Badly
Interior Decorating Place a Warlock Bed in the Den. 30 100 - All Work And No Play
Hit the Books Build four Library tiles together anywhere. 30 - Research: 50 Interior Decorating
Make 'em Earn Their Keep Activate the Gold Mine. 30 - Iron: 50 Hit the Books
Just Another Day in the Mines Build Mines in the Highlighted areas. 30 - Iron: 50 Make 'em Earn Their Keep
A Hard Day's Work Activate the Iron and Crystal Mines. 30 - Iron: 100 Crystal: 300 Just Another Day in the Mines
Teach a Goblin to Craft Craft a Warlock Bed. 30 100 - A Hard Day's Work
Learning New Things Learn the Arcane Studies technology. 70 200 Iron: 100 Crystal: 100 Teach a Goblin to Craft

Vengeance Quests[]

File:VengeanceQuests.png

The vengeance quests follow immediately after the tutorial quests. They teach some more advanced game options like a variety of different rooms, technologies, how to raid with certain creatures. These quests end with the last vengeance quest, the attack on the Nemesis.


Quest Requirements Reward Unlocked by
Experience Gold Other
Another Farming Game? Upgrade your Farm to Level 2. 100 - Crystal: 50 Food: 100 Learning New Things
More Things To Do Click on the "All Active Quests" tab. 100 100 - Another Farming Game?
Piggy Bank Upgrade your Vault to Level 2. 200 200 Iron: 100 More Things To Do
Meeting New Friends Learn the Creature Affinity technology. 100 - Iron: 100 Piggy Bank
Grunt Work Place a Coarse Mat in your Den. 150 - Iron: 100 Food: 100 Meeting New Friends
Digging out the Mine Build a total of 12 Mine tiles. 200 - Iron: 200 Grunt Work
A Placet To Store It All Build and Upgrade a Storage Room to Level 2. 600 - Iron: 300 Crystal: 300 Research: 25 Digging out the Mine
Learning the Basics Learn the Mechanical Essentials technology. 300 400 - A Placet To Store It All
Expanding the Homestead Build a total of 6 Farm tiles 200 - Iron: 200 Learning the Basics
Dungeon Handyman Build and Upgrade a Workshop to Level 2. 400 500 - Expanding the Homestead
A Fancier Floor Upgrade your Library to Level 2. 700 - Crystal: 200 Dungeon Marks: 7 Dungeon Handyman
Never Too Much Storage Upgrade your Storage Room to Level 3. 900 500 Iron: 500 A Fancier Floor
There are Those Who Would Call Me... ? Rename your Overlord. 100 - Iron: 200 Never Too Much Storage
A Table for the Tavern Upgrade your Tavern to Level 2. 300 - Iron: 300 There are Those Who Would Call Me... ?
Comfort At Its Finest Upgrade your Den to Level 3. 900 - Iron: 500 Research: 50 A Table for the Tavern
Getting In Shape Learn the Combat Training technology. 400 300 Research: 50 Comfort At Its Finest
Buff You Up Build a Proving Ground. Upgrade a Proving Ground to Level 2. 800 - Iron: 600 Getting In Shape
Ding! Train an Orc to Level 2. 400 300 Food: 300 Buff You Up
Three's a Crowd Train a total of three Orcs to Level 2. 900 400 - Ding!
Expand Your Horizons Go to the Overworld. 200 100 - Three's a Crowd
Vengeance Raid your Nemesis. 1500 750 Research: 100 Expand Your Horizons


Advanced Tutorial quests[]

After the Vengeance Quest line is over, many more Tutorial Quests will continue to unlock for quite some time.

Quest Requirements Reward Unlocked by
Experience Gold Other
Stickier Fingers Train a Thief to Level 10 600 300 Food: 300 Iron: 300 ?

Crafting Quests[]

Despite their name, these quests are actually about room upgrades. The rewards are not given per upgrade you make, but only given once the first time you reach a certain room level.

Quest Requirements Reward Unlocked by
Experience Gold Other
Upgrade the Gaurd Post level 2 200 500 Tutorial Quest: "Stickier Fingers"
Upgrade the Tavern level 4 1000 5000
Upgrade the Temple level 2 200 500 Quest: Research Sanctuary of the Dark Gods
Upgrade the Proving Ground level 3 500 1000
Upgrade the Mine level 5 2000 10000
Upgrade the Farm level 4 1000 5000
Upgrade the Vault level 4 1000 5000
Upgrade the Vault level 5 2000 10,000
Upgrade the Workshop level 4 1000 5000
Upgrade the Storage Room level 5 2000 10000
Upgrade the Forge level 4 1000 5000
Upgrade the Den level 5 2000 10000
Upgrade the Library level 4 2000 10000
Upgrade the Library level 5 4,000 20,000
Upgrade the Elements Confine level 4 1000 5000
Upgrade the Alchemist level 4 1300 8000

Note that the Library level 4 upgrade indeed gives as much as most other level 5s. This is not a typo. Some higher tech rooms break the pattern and give increased rewards, hence the chart.

Creature Quests[]

Quests about attracting new creatures and training them.

Quest Requirements Reward Unlocked by
Experience Gold Other
Training Creatures: Thief Train your Thief to Level 15 150 200 Food: 100 Tutorial Quest: "Stickier Fingers"
Training Creatures: Orc Train your Orc to Level 5 100 100 Food: 100
Training Creatures: Warlock Train your Warlock to Level 40 300 500 Food: 500
Fe, Fi, Fo, Fum Attract one Ogre to your Dungeon 1000

Primordial Earth: 1000

Iron: 2000

Player Combat Quests[]

PvP combat quests, reward players for stealing resources from other players, as well as killing their creatures.

Quest Requirements Reward Unlocked by
Experience Gold Other
Defeat Creatures: Vampires Kill 1 Vampire while raiding other Overlords. 200 300 Research Quest: "Creature Mastery" (research Necromancy)
Defeat Creatures: Death Knights Kill 1 Death Knight while raiding other Overlords. 200 300 Research Quest: "Creature Mastery" (research Necromancy)
Defeat Creatures: Wraith Kill 2 Wraith raiding other Overlords. 100 300 Research Quest: "Creature Mastery" (research Necromancy)
Defeat Creatures: Ghosts Kill 2 Ghost raiding other Overlords. 100 300 Research Quest: "Creature Mastery" (research Necromancy)
Defeat Creatures: Liches Kill 1 Lich while raiding other Overlords. 200 300 Research Quest: "Creature Mastery" (research Necromancy)
Taking Other's Stuff: Dense Basalt Raid 100 Dense Basalt from other Overlords. 100 100
Defeat Creatures: Dark Priestesses Kill 2 Dark Elf Priestess while raiding other Overlords. 100 300 Research Quest: "Creature Mastery" (research Forces of the Dark Gods)
Defeat Creatures: Dark Elves Kill 2 Dark Elf while raiding other Overlords. 100 200 Research Quest: "Creature Mastery" (research Forces of the Dark Gods)
Taking Other's Stuff: Deep Ochre Raid 100 Deep Ochre from other Overlords. 100 100
Taking Other's Stuff: Quicksilver Raid 100 Quicksilver from other Overlords. 100 100
Taking Other's Stuff: Quicksilver Raid 500 Quicksilver from other Overlords. 200 200 Quest: Raid 100 Quicksilver

Research Quests[]

Every (or at least almosot every) technology you research counts as a quest and will reward you. The quests have some odd prerequisites so you might find yourself not getting any reward for several technologies, then later on you reserach a new one and can unlock and immediately finish a dozen quests in a row.

Quest Requirements Reward Unlocked by
Experience Gold Other
Overlord Mastery Research Unearthing of the Primal Elements of the Overlord Mastery Branch 200 400
Overlord Mastery Research Swift Pillage Party of the Overlord Mastery Branch 250 500
Creature Mastery Research Necromancy of the Creature Mastery Branch 350 900
Creature Mastery Research Merciless Labor of the Creature Mastery branch. 400 1100
Creature Mastery Research Attunement with the Underworld of the Creature Mastery branch. 450 1300
Artifact Mastery Research Basic Alchemical Reactions of the Artifact Mastery Branch 450 1300
Artifact Mastery Research Jeweler's Efficiency of the Artifact Mastery Branch 500 1500 Quest: Research Basic Alchemical Reactions
Dungeon Mastery Research Sanctuary of the Dark Gods of the Dungeon Mastery Branch 300 700
Dungeon Mastery Research Subterfuge Construction of the Dungeon Mastery Branch 350 900 Quest: Research Sanctuary of the Dark Gods

Resource Quests[]

Gather up various resources by mining them, purchasing in the market, or daily chest. Note that even though you are told to store it in storage room or element's confine, you can store it in the vault and still receive the reward (the vault can store 1000 of each resource). You don't need to hold onto the resources, just acquire them. Previously acquired resources don't count, so if you completely the gather 100 resources quest you need to start the gather 500 from 0. This also means that harvesting too quickly can result in a waste of XP as resources don't count if gathered while you already have a completed quest that hasn't been cashed in for the reward. Most (primordials have been observed to skip steps) of the quests seem to follow a pattern of 100 - 500 - 1,000 - 5,000 - 10000 - ? - 25,000 - 50,000 - 100,000 - 200,000 - ?

Quest Name Resource to acquire Quantity Needed Reward Unlocked by
Experience Gold Other
Need More Cow Hide Leather 10,000 400 1000
More Work Means More Iron Iron 50,000 500 2000
More Work Means More Iron Iron 100,000 700 4000
Primordials: Earth Primordial Earth 25,000 500 2000
Primordials: Fire Primordial Fire 100 100 100
Primordials: Fire Primordial Fire 500 200 200 100 PF Quest
Primordials: Fire Primordial Fire 1,000 300 500 500 PF Quest
Primordials: Fire Primordial Fire 5,000 400 1000 1,000 PF Quest
Primordials: Fire Primordial Fire 25,000 500 2000

5,000 PF Quest

Primordials: Ice Primordial Ice 500 200 200
Primordials: Ice Primordial Ice 1,000 300 500
Primordials: Ice Primordial Ice 5,000 400 1000
Primordials: Water Primordial Water 100 100 100
Primordials: Water Primordial Water 500 200 200 100 PW quest
Primordials: Water Primordial Water 1,000 300 500 500 PW quest
Primordials: Water Primordial Water 5,000 400 1000 1,000 PW quest
Primordials: Water Primordial Water 25,000 500 2000 5,000 PW quest
Rock Collection Crystal 100,000 700 4000
Rock Collection Crystal 200,000 900 6000
Stocking up fort he Winter Food 100,000 700 4000
Stocking up fort he Winter Food 200,000 900 6000 100,000 food quest
Treasures Abound Gold 100,000 700 4000
Treasures Abound Gold 200,000 900 6000
Uncommon: Deep Ochre Deep Ochre 100 100 100 Research Quest: Overlord Mastery (Unearthing of the Primal Elements)
Uncommon: Deep Ochre Deep Ochre 500 200 200
Uncommon: Deep Ochre Deep Ochre 1000 300 500
Uncommon: Deep Ochre Deep Ochre
Uncommon: Dense Basalt Dense Basalt 100 100 100 Research Quest: Overlord Mastery (Unearthing of the Primal Elements)
Uncommon: Moonstone Moonstone 100 100 100
Uncommon: Moonstone Moonstone 500 200 200
Uncommon: Quicksilver Quicksilver 100 100 100 Research Quest: Overlord Mastery (Unearthing of the Primal Elements)
Uncommon: Ruby Ruby 100 100 100

Older unverified quests[]

The other quests start after the tutorial quests have finished. The quests are unlocked by finishing certain vengeance quests, by researching certain technologies or other events in the game. Sometimes single quests or whole chains of quests are unlocked. To give a better overview, the chains of quests have been seperated by one empty row. The further you progress in the game the fewer quests you will find. Please note this chart is now out of date as most post tutorial quests were replaced with the Succubus Stories update. It needs a complete overhaul with the aid of a player starting from the beginning.

Quest Requirements Reward Unlocked by
Experience Gold Other
Stocking Up For the Winter Store 500 Food in your Tavern. 100 - Food: 200 Dungeon Marks: 6 Learning New Things
More for the same Amount of Work Purchase a Crystal mining boost in the Store 300 - - Stockin Up For the Winter
Rock Collection Store 500 Crystal in your Storage Room. 100 400 - Stocking Up For the Winter
More Work Means More Iron Store 500 Iron in your Storage Room. 100 - Iron: 300 Rock Collection
The Dungeon with no Name Rename your Dungeon. 300 - Research: 25 More Things To Do
The More The Merrier Add a friend to your Friend List. 100 500 - Piggy Bank
Keeping It Safe From Sticky Fingers Place a Locked Cellar in your Storage Room. 150 - Locked Cellar: 1 A Placet To Store It All
Party Time Place a Keg in your Tavern. 200 - Food: 300 Dungeon Handyman
Shelf Space Place Storage Crates in your Storage Room. 250 - Iron: 200 Leather: 200 Party Time
Pilling up the Shinies Place a Jewel Case in your Vault. 200 500 - Shelf Space
A Little Bit of Sunshine Place a Torch in your Den. 200 - Food: 300 Piling Up the Shinies
Speeding Things Up Instantly complete a room upgrade with a Store purchse. 100 500 A Fancier Floor
The Goblins Keep A'coming Learn the Minion Binding technology. 300 400 - Getting in Shape
Reach Out And Touch Someone Learn the Raiding Party technology. 100 100 - The Goblins Keep A'coming
Collecting Elementals Learn the Tapping into the Primal Elements technology. 100 200 Research: 30 Reach Out And Touch Someone
When It's Got To Be There Now Learn the Goblin Caravans technology. 100 200 Research: 100 Collecting Elementals
Gathering the Elements Store 200 of any Primordial Element. 200 - Primordial Earth: 300 Collecting Elementals
Quicker Snooping Learn the Skirmish Party technology. 100 300 Research: 200 When It's Got To Be There Now
Expanding To New Neighborhoods Learn the Underworld Control technology. 100 1000 - Quicker Snooping
Running with the Loot Learn the Swift Raiding Party technology. 100 500 - Expanding To New Neighborhoods
No Stone Left Unturned Learn the Geology technology. 100 800 - Running With the Loot
Collecting the Carets Store 200 Ruby or Moonstone. 300 - Moonstone: 100 Ruby: 100 No Stone Left Unturned
Work Harder Not Smarter Learn the Forced Labor technology. 100 100 - Getting In Shape
The Underworld's Shady Side Learn the Ways of Subterfuge technology. 100 200 - Work Harder Not Smarter
Do Cows and Metal mix? Learn the Leather Boiling technology. 100 100 - The Underworld's Shady Side
Cold Steel Learn the Metalworking technology. 100 200 - Do Cows and Metal mix?
The Ore piles Up Learn the Miner's Efficiency technology. 100 400 - Cold Steel
Storing the Good Stuff Learn the Secrets of Storage technology. 100 400 - The Ore Piles Up
Keep a Lookout Learn the Sentry Duty technology. 100 600 - Storing the Good Stuff
Taking a Darker Tone Learn the Forces of the Dark Gods technology. 100 500 - Keep a Lookout
Setting Up the Chemistry Set Learn the Control of the Elements technology. 100 700 - Taking a Darker Tone
Let's See Your Papers Build a Level 1 Guard Post. Build and Upgrade a Workshop to Level 2. Place a Guard House in your Guard Post. 250 - Primordial Earth: 200 Taking a Darker Tone
Hiding from the Law Build and Upgrade your Tavern to level 3. Place a Trapdoor in your Tavern. 250 - Leather: 500 The Underworld's Shady Side
Lighter Pockets Attract a Thief. 700 500 Primordial Water: 300 Hiding From the Law
Level Up Train an Orc to Level 5. 200 500 Food: 500 Three's a Crowd
Level Like a Carpenter Train an Orc to Level 10. 300 600 Food: 600 Level Up
Everyone's a Winner Place a Trophy Holder in your Den. 250 500 - Level Like a Carpenter
Don't Stop Now! Train an Orc to Level 20. 400 800 Food: 800 Everyone's a Winner
Grinding Levels Train an Orc, Warlock, Thief, Dark Elf, Dark Priestess, or Ogre to Level 30. 500 1000 Food: 800 Don't Stop Now!
The Big 50 Train an Orc, Warlock, Thief, Dark Elf, Dark Priestess, or Ogre to Level 50. 700 2000 Food: 1000 Grinding Levels
Need More Cow Hide Store 400 Leather in your Storage Room. 150 - Leather: 200 Vengeance
More Tools For the Shed Build a Level 3 Workshop. 300 200 Iron: 300 Vengeance
Industrial Revolution Place a Drafting Table in your Workshop. 200 - Iron: 200 More Tools For the Shed
Keeping the Wares Safe Place a Trinket Rack in your Workshop. 200 - Iron: 300 Industrial Revolution
Toasting Marshmallows Research Sentry Duty. Place a Fire Pit in your Den. 200 - Food: 500 Keeping the Wares Safe
Saving the Slime Place a Slop Bucket in your Farm. 200 - Crystal: 500 Toasting Marshmallows
Where Everyone Knows Your Name Build a Level 3 Tavern. 300 - Food: 500 More Tools For the Shed
A Pot of Gold Build a Level 3 Vault. 100 500 Iron: 500 Where Everyone Knows Your Name
Bumper Crop Build a Level 3 Farm. 300 - Crystal: 400 A Pot of Gold
Delving Deeper Upgrade your Mine to Level 3. 300 500 - Bumper Crop
Working the Forge Build and Upgrade a Forge to Level 2. 200 - Primordial Earth: 200 Delving Deeper
Pile Up the Ore Place a Rickety Cart in your Mine. 200 - Iron: 300 Working the Forge
A Cozy Fire By the Lava Build and Upgrade an Alchemist's Lab to Level 2. Place an Ashen Fireplace in your Library. 200 - Crystal: 300 Pile Up the Ore
Hazmat Storage Build and Upgrade an Elements Confine to Level 2. 200 - Primordial Fire: 100 Primordial Ice: 100 Working the Forge
Forging Metal and Earth Craft and store 10 Steel Ingots. 300 - Steel Ingot: 5 Hazmat Storage
Armored Cows? Craft and store 10 Reinforced Leather. 300 - Reinforced Leather: 5 Forging Metal and Earth
A Well Equipped Gym Place Novice Training Equipment within your Proving Ground. 300 - Iron: 500 Armored Cows?
Holding Down the Fort Build a Guard Post. Upgrade a Guard Post to Level 2. 300 - Primordial Earth: 200 Hazmat Storage
Don't Mix That! Build and Upgrade an Alchemist's Lab to Level 2. 300 - Primordial Fire: 100 Holding Down the Fort
An Apple a Day Attract a Dark Priestess. 1200 - Primordial Water:500 Moonstone:200 Research the Forces of the Dark Gods technology.
Take it to the Pointy Ears: Rogues Defeat 1 Elvish Rogue. 100 - - ?
Take it to the Pointy Ears: Wizards Defeat 1 Elvish Wizard. 200 - - ?
Take it to the Pointy Ears: Rangers Defeat 1 Elvish Ranger. 200 - - ?
Collecting Stuff: Primordial Ice Gather 200 Primordial Ice. 200 - - ?
Collecting Stuff: Primordial Water Gather 200 Primordial Water. 200 - - ?
Collecting Stuff: Iron Gather 1000 Iron. 200 - - ?
Burning down the House: Villages Successfully raid one Village. 100 - - ?

Not checked quests below.

Quest Requirements Reward Unlocked by
Experience Gold Other
One Egghead Shy Of a Bookclub Attract three Warlocks. 30 100 -  ?
Hammer Time Attract three Orcs. 30 500 Iron: 300 Making Some Room
The Mysterious And Silent Type Attract a Dark Elf. 25 - Leather: 500 Crystal: 500 Let's See Your Papers
Hiding From the Law Build and Upgrade your Tavern to Level 3.Place a Trapdoor in your Tavern. 10 - Leather: 500 The Underworld's Shady Side
Keeping the Primals Under Wraps Place a Ward of Containment in your Elements Confine. 10 - Primordial Fire: 200 Don't Mix That!
Cram More Into a Smaller Area Place an Ethereal Cube in your Elements Confine. 10 - Crystal: 500 Keeping the Primals Under Wraps
Beating Up a Dummy Place a Training Dummy within your Proving Ground. 10 - Iron: 500 A Well Equipped Gym
Slug Sanctuary Build and Upgrade an Alchemist's Lab to Level 2.Upgrade a Farm to Level 3. Place a Slug Enclosure in your Farm. 25 - Food: 1000 Beating Up a Dummy
Upgrade your Forge to Level 3. Learn Rockcarver's Efficiency technology.Place a Turbo Miner in your Mine. 10 - Iron: 800 Slug Sanctuary
The Underworld's Shady Side Learn Ways of Subterfuge. 10 200 - Work Harder Not Smarter
Do Cows and Metal Mix? Learn Leather Boiling. 10 100 - The Underworld's Shady Side
Cold Steel Learn Metalworking. 10 200 - Do Cows and Metal Mix?
The Ore Piles Up Learn Miner's Efficiency. 10 400 - Cold Steel
Running With the Loot Learn Swift Raiding Party. 10 500 - Expanding To New Neighborhoods
Tough As Glass Learn Arcane Smithing. 10 300 - Setting Up the Chemistry Set
A Stitch In Time Learn Goblin Tailoring. 10 500 - Tough As Glass
Serious Metalworking Upgrade your Forge to Level 3. 10 - Iron: 1000 Don't Mix That!
The Century Mark Train an Orc, Warlock, Thief, Dark Elf, Dark Priestess, or Ogre to Level 100. 10 3000 Food: 2000 The Big 50
Snooping Around  ? 10 100 -  ?
I Vant to Suck Your Blood Attract a Vampire. 2000 - Diamond:100 Ruby:200 Research the Lessons of the Undying technology.
Fe, Fi, Fo, Fum Attract an Ogre. 25 - Primordial Earth:500 Primordial Fire:500  ?
Who You Gonna Call? Attract a Ghost. 1400 - Primordial Water:500 Moonstone:200  ?
Art of Seduction Attract a Succubus. 1500 - Primordial Fire:500 Ruby:200 Research the Attunement with the Underworld technology.
What's That Smell? Attract a Wraith. 1700 - Primordial Water:500 Moonstone:200 Research the Greater Necromancy technology.
Knight Destroys Pawn Attract a Death Knight. 200 - Diamond:200
Mithril Ore:500
 ?
Big Things Come in Small Packages Attract an Imp. 50 - Primordial Fire:500
Deep Ochre:200
 ?
Undead Sorcery Attract a Lich. 200 - Diamond:200
Shallow Mantle:200
 ?
Furious Inferno Attract a Balrog. 200 - Diamond:200 Feldspar:200  ?
Commune with the Dark Lord Attract an Arch Fiend. 500 - Shallow Mantle:500 Abyssal Mantle:100  ?