
Mountain with claimed HotM on the map

Crowned Lord of the Mountain and his dungeons

The inner HotM and the silver chest

Old HotM announcement and layout
The Heart of the Mountain, also shortened to HotM, was implemented with the Lord of the Mountain patch on the 4. August 2011.[1]
The basics[]
Every mountain possesses a HotM at the 10th dungeon place. The HotM is a normal dungeon with 4 entrances, a bigger amount of vault tiles than the normal dungeon and additional 500% storage room. It can be occupied like other normal dungeons, if it has not been claimed yet. Claiming the HotM crowns a player to be the Lord of the Mountain which enables them to tax loyal players in the mountain as well as giving them the ability to level up the upgrades for the mountain. An available HotM can be claimed like a normal dungeon after the Lord of the Mountain-Research has been obtained.
Loyalty and the tax system[]
The Lord of the Mountain, also shortened to LotM, is able to tax dungeons from players which are loyal to him in the claimed mountain.
The tax rate is set up by the LotM and it can fluctuate between 0% and 30%. When loyal players pick up their resources they get automatically taxed. The taxes are stored in the silver chest in the HotM until the LotM picks the chest up. Only picked up resources are taxed, traded or raided resources don't get taxed.
Being loyal to the LotM allows players to benefit from the upgrades from the HotM. Loyalty can be declared immediately, the withdrawing on the other hand takes 24 hours. Loyal players can be marked as an enemy from the LotM. They don't have to pay anymore taxes but they can't benefit from the HotM upgrades, and they can't declare loyalty as long as they are still marked. Players loyal within the same mountain can't attack each other.
The Mountain Upgrades[]
Every HotM has between 1 and 5 different upgrades which it can offer to the mountain inhabitants. The upgrades can be divided, accordingly to their leveling costs, into 3 classes. Upgrades have different random maximum levels, between 5 and 40. The upgrades start at the level 0 with no benefits for the inhabitants and can be leveled up only by the LotM. Upgrades are instantaneous, however further upgrades are delayed until the Upgrade Lockout timer completes. Every player can look at the Mountain Upgrades by only looking into a mountain, no scouting is needed. If the HotM is conquered by another player 50% of the upgrades level will be lost and will have to be leveled again. On giving up the HotM all upgraded levels will be lost.
The three cost classes are Common, Uncommon, and Rare.[2] Uncommon upgrades cost twice as much as the Common upgrades, while the Rare upgrades cost five times as much. Note that upgrades above level 5 have extra costs in addition to the basic upgrade costs.
Upgrade Costs[]
Upgrade Level |
Common | Uncommon | Rare |
---|---|---|---|
1 through 5 | 14000 Crystal25000 Gold25000 Iron
20000 Leather 8000 Primordial Earth 8000 Primordial Fire 8000 Primordial Ice 8000 Primordial Water |
28000 Crystal50000 Gold50000 Iron
40000 Leather 16000 Primordial Earth 16000 Primordial Fire 16000 Primordial Ice 16000 Primordial Water |
70000 Crystal125000 Gold125000 Iron
100000 Leather 40000 Primordial Earth 40000 Primordial Fire 40000 Primordial Ice 40000 Primordial Water |
Upgrade Lockout | 12 hours | 24 hours | 60 hours |
6 through 10 All above plus: |
2000 Moonstone2000 Ruby1200 Deep Ochre
1200 Dense Basalt 1600 Quicksilver |
4000 Moonstone4000 Ruby2400 Deep Ochre
2400 Dense Basalt 3200 Quicksilver |
10000 Moonstone10000 Ruby6000 Deep Ochre
6000 Dense Basalt 8000 Quicksilver |
Upgrade Lockout | 24 hours | 48 hours | 120 hours |
11 through 20
All above plus: |
1000 Diamond400 Feldspar400 Shallow Mantle
1800 Mithril Ore |
2000 Diamond800 Feldspar800 Shallow Mantle
3600 Mithril Ore |
5000 Diamond2000 Feldspar2000 Shallow Mantle
9000 Mithril Ore |
Upgrade Lockout | 48 hours | 96 hours | 240 hours |
21 through 30
All above plus: |
200 Abyssal Mantle1000 Adamantite Ore | 400 Abyssal Mantle2000 Adamantite Ore | 1000 Abyssal Mantle5000 Adamantite Ore |
Upgrade Lockout | 48 hours | 96 hours | 240 hours |
31 through 40
All above plus: |
100 Heart of the Earth | 200 Heart of the Earth | 500 Heart of the Earth |
Upgrade Lockout | 96 hours | 192 hours | 480 hours |